PS3 Emulator Devs Politely Ask That People Stop Flooding It with AI PRs
PS3 Emulator Devs Politely Ask That People Stop Flooding It with AI PRs
PS3 模拟器开发者礼貌请求:请停止向项目提交 AI 生成的垃圾代码
The team behind RPCS3, the open-source PlayStation 3 emulator, took to X today to very kindly and civilly request that users “stop submitting AI slop code pull requests” to its GitHub page. Then they immediately proceeded to tell the AI-brain-rotted tech bros attempting to justify their vibe-coding nonsense to kick rocks in the replies, which is somewhat less civil but far more entertaining to read.
开源 PlayStation 3 模拟器 RPCS3 的开发团队今日在 X(原推特)上发布了一则非常客气且文明的请求,要求用户“停止向其 GitHub 页面提交 AI 生成的垃圾代码合并请求(PR)”。随后,他们紧接着在回复中对那些试图为自己“凭感觉编程”的胡言乱语进行辩解的“AI 脑残”技术宅们发出了严厉回击——虽然这看起来没那么文明,但读起来却相当解气。
RPCS3 has been around since 2011, and it’s remained the go-to PS3 emulator of choice for the majority of users since. If you have ever used it, you don’t need me to tell you that RPCS3 is an extremely impressive piece of software. In the past few years, the team has managed to make 70% of the PlayStation 3’s library fully playable, bolstered in part by the many users who contribute to its GitHub page.
RPCS3 自 2011 年问世以来,一直是大多数用户首选的 PS3 模拟器。如果你曾使用过它,无需我多言,你也会知道 RPCS3 是一款极其出色的软件。在过去几年里,得益于许多在 GitHub 页面上做出贡献的用户,开发团队已经成功实现了 70% 的 PlayStation 3 游戏库完全可玩。
Please stop submitting AI slop code pull requests to RPCS3. We will start banning those who do without disclosing. There are plenty of resources online to learn how to debug and code instead of generating slop that you don’t understand and that doesn’t work. — RPCS3 (@rpcs3) May 9, 2026
请停止向 RPCS3 提交 AI 生成的垃圾代码合并请求。我们将开始封禁此类行为,且不再另行通知。网上有大量的资源可以学习如何调试和编程,而不是去生成那些你根本看不懂且无法运行的垃圾代码。 — RPCS3 (@rpcs3) 2026年5月9日
Which neatly brings us to where we are today, because the folks running RPCS3 have clearly had enough of the useless, AI-coded crap that’s been clogging up its GitHub page. “Please stop submitting AI slop code pull requests to RPCS3. We will start banning those who do without disclosing,” stated RPCS3 in a post on X. “There are plenty of resources online to learn how to debug and code instead of generating slop that you don’t understand and that doesn’t work.”
这也就引出了今天的话题,因为 RPCS3 的运营团队显然已经受够了那些充斥在 GitHub 页面上、由 AI 生成的无用垃圾代码。“请停止向 RPCS3 提交 AI 生成的垃圾代码合并请求。我们将开始封禁此类行为,且不再另行通知,”RPCS3 在 X 的帖文中写道,“网上有大量的资源可以学习如何调试和编程,而不是去生成那些你根本看不懂且无法运行的垃圾代码。”
Relatively nice way to ask. Their subsequent replies? Less so, but definitely justified. My favorite one was when someone asked how the team was certain they weren’t rejecting human-written code, to which RPCS3 replied: “You can’t possibly handwrite the type of shit AI slop we have been seeing.”
这是一种相对客气的请求方式。但他们随后的回复呢?虽然没那么客气,但绝对是正当的。我最喜欢的一条回复是:当有人质疑团队如何确定他们没有拒绝人类编写的代码时,RPCS3 回复道:“你根本不可能亲手写出我们所见到的那种 AI 垃圾代码。”
Sadly, this isn’t the first time we’ve heard about devs on GitHub getting bombarded with AI-slop pull requests, and it certainly won’t be the last. Back in February, Rémi Verschelde, the project manager of Godot Engine, stated that the Godot GitHub page had become so overrun with AI-generated PRs that he was considering hiring more maintainers solely to “deal with the slop.”
遗憾的是,这并不是我们第一次听说 GitHub 上的开发者被 AI 垃圾代码合并请求狂轰滥炸,而且这肯定也不会是最后一次。早在二月份,Godot 引擎的项目经理 Rémi Verschelde 就曾表示,Godot 的 GitHub 页面已经被 AI 生成的 PR 淹没,以至于他正在考虑专门雇佣更多的维护人员来“处理这些垃圾”。