Doom developer id reportedly cut in half as part of Xbox layoffs

Doom developer id reportedly cut in half as part of Xbox layoffs

据报道,作为 Xbox 裁员计划的一部分,《毁灭战士》开发商 id Software 裁员规模达半数

As part of the mass layoffs hitting Xbox, Doom developer id Software has laid off around 50 percent of its staff, according to Game Developer. One source claimed to the publication that the cuts equate to more than 90 redundancies. Another source said that id’s QA department was significantly impacted. The report was published the same day that id is releasing a major expansion for its latest Doom game.

据《Game Developer》报道,作为 Xbox 大规模裁员的一部分,《毁灭战士》(Doom)的开发商 id Software 裁减了约 50% 的员工。一位消息人士向该媒体透露,此次裁员涉及超过 90 个岗位。另一位消息人士称,id 的质量保证(QA)部门受到的影响尤为严重。该报道发布当天,恰逢 id 为其最新的《毁灭战士》游戏发布大型扩展包。

A former id employee affected by the cuts, Michael Maynard, corroborated the figure in a LinkedIn post, saying that the layoffs affected “roughly” 50 percent of the company. “We created arguably THE BEST first person engine technology in the industry,” he said. “Yet today, Microsoft/XBOX decided half the team was deemed USELESS and needed to be let go; despite all the amazing work and effort from every designer, programmer, artist, audio specialist, level designer, fx, tech design, and on and on and on.”

受此次裁员影响的前 id 员工 Michael Maynard 在 LinkedIn 上证实了这一数字,称裁员影响了公司“大约”50% 的员工。他表示:“我们创造了业内公认最顶尖的第一人称引擎技术。然而今天,微软/Xbox 却认为半个团队是‘无用’的,需要被解雇;尽管每一位设计师、程序员、美术师、音频专家、关卡设计师、特效师、技术设计师等都付出了令人惊叹的工作和努力。”

Xbox didn’t immediately reply to a request for comment. On Monday, Bloomberg reported that ZeniMax, the parent company of id, Bethesda, and other studios, would be focusing more on big franchises, including Doom, The Elder Scrolls, Fallout, Quake, and Wolfenstein. On Bluesky, Bloomberg reporter Jason Schreier said id would be cutting a “significant number of staff.”

Xbox 未立即回复置评请求。周一,彭博社报道称,id、Bethesda 及其他工作室的母公司 ZeniMax 将更加专注于大型游戏系列,包括《毁灭战士》、《上古卷轴》、《辐射》、《雷神之锤》和《德军总部》。彭博社记者 Jason Schreier 在 Bluesky 上表示,id 将裁减“大量员工”。

Developers at id unionized last year. “Today’s layoffs decimated the teams at id Software, Bethesda Game Studios, and ZeniMax Online Studios, legendary studios whose employees brought us games like Doom, Quake, Elder Scrolls, and Fallout,” Derrick Osobase, vice president, CWA District 6, says in a statement. “The layoffs that occurred this week will lower the quality of these iconic games and make them less fun to play with longer delays in releases, ultimately just hurting the players and driving down revenue for Microsoft.”

id 的开发人员去年成立了工会。美国通信工会(CWA)第 6 区副主席 Derrick Osobase 在一份声明中表示:“今天的裁员重创了 id Software、Bethesda Game Studios 和 ZeniMax Online Studios 的团队,这些传奇工作室的员工曾为我们带来了《毁灭战士》、《雷神之锤》、《上古卷轴》和《辐射》等游戏。本周发生的裁员将降低这些标志性游戏的质量,使其可玩性下降,并导致发布延迟,最终只会伤害玩家,并削减微软的收入。”

id cofounder John Romero posted a message in support of staffers impacted by the cuts. “I’m so sorry for everyone at id Software affected by these layoffs,” he said. “I know what it feels like to leave id while id goes on. It’s a strange and painful thing to step away from a place that holds so much of your work, friendships and history.” Romero is also not a stranger to the effects of Microsoft’s cost-cutting: The company reportedly canceled funding for a new title from Romero Games as part of its July 2025 round of Xbox cuts and layoffs.

id 联合创始人 John Romero 发文支持受裁员影响的员工。他说:“我对 id Software 中所有受此次裁员影响的人感到非常抱歉。我知道在 id 继续前行时离开它是什么感觉。离开一个承载了你如此多工作、友谊和历史的地方,是一种奇怪而痛苦的经历。”Romero 对微软的削减成本措施并不陌生:据报道,作为 2025 年 7 月 Xbox 裁员计划的一部分,微软取消了对 Romero Games 一款新游戏的资助。

Approximately 1,600 Xbox employees were laid off on Monday, and about 1,600 more will be cut throughout Microsoft’s next fiscal year, which runs through June 2027, Xbox CEO Asha Sharma said. The cuts came as part of broader layoffs at Microsoft, which impacted 4,800 employees. So far, Blizzard Entertainment, which sits under Activision, hasn’t been immediately affected by layoffs. But in a memo to staff reported on by Windows Central, Blizzard president Johanna Faries said that the team can “expect to hear more details regarding the day’s events and what they mean for Blizzard in further communications.”

Xbox 首席执行官 Asha Sharma 表示,周一约有 1,600 名 Xbox 员工被裁,在微软下一个财年(至 2027 年 6 月结束)期间,还将有约 1,600 人被裁。此次裁员是微软更大规模裁员计划的一部分,该计划共影响了 4,800 名员工。到目前为止,隶属于动视暴雪旗下的暴雪娱乐尚未受到直接裁员影响。但据 Windows Central 报道,暴雪总裁 Johanna Faries 在给员工的备忘录中表示,团队“预计将在后续沟通中听到有关当天事件的更多细节,以及这些事件对暴雪意味着什么”。