DLSS 5 leaked and modders are putting Nvidia’s AI effects on everything
DLSS 5 leaked and modders are putting Nvidia’s AI effects on everything
DLSS 5 遭泄露,模组制作者将英伟达的 AI 特效应用到了各种游戏中
Modders are trying out an unofficial version of Nvidia’s DLSS 5 on Skyrim, Cyberpunk 2077, GTA V, and a bunch of other games after code for the AI upscaling tech appeared in an early-access build of NBA 2K27. Members of the RenoDX modding channel on Discord reportedly found a way to extract the DLSS “Neural Rendering” file and apply it to Control before it expanded to other games, as reported earlier by Notebook Check and VideoCardz.
在 NBA 2K27 的抢先体验版本中出现该 AI 超分辨率技术的代码后,模组制作者们正在《上古卷轴》、《赛博朋克 2077》、《GTA V》以及其他多款游戏中尝试英伟达 DLSS 5 的非官方版本。据 Notebook Check 和 VideoCardz 此前报道,Discord 上 RenoDX 模组频道的成员据称找到了一种提取 DLSS “神经渲染”(Neural Rendering)文件的方法,并将其应用到了《控制》(Control)中,随后又扩展到了其他游戏。
In one video, a person shows how Control protagonist Jesse Faden’s facial features become more and less defined as they tweak various DLSS 5 settings enabled by the RenoDX modders. With the “Neural Uplift” setting disabled within the mod, Jesse’s face has a smooth, uniform look. But as soon as the modder turns this feature on with one of the presets, her face becomes paler, with more visible laugh lines and what looks like more makeup smudged beneath her eyes.
在一段视频中,有人展示了当调整由 RenoDX 模组制作者启用的各种 DLSS 5 设置时,《控制》主角杰西·法登(Jesse Faden)的面部特征是如何变得更加清晰或模糊的。当模组中的“神经提升”(Neural Uplift)设置关闭时,杰西的脸看起来平滑且统一。但一旦模组制作者开启该功能的预设,她的脸就会变得苍白,笑纹更加明显,眼下似乎还有更多晕染的妆容。
Another modder appears to have gotten the DLSS 5 tech working in GTA: San Andreas, where it seems to apply a filter effect to CJ’s face and enhances textures across the city. It also makes shadows on CJ’s face and his surrounding environment more pronounced, while the city’s lighting changes from a warm to a cool tone as the modder adjusts one of the sliders. Several other videos are floating around the web as well, with the DLSS 5 mod bringing more definition to the cartoony look of a Palworld character and altering the intensity of shadows. There are countless other videos floating around on the web (with more likely to come).
另一位模组制作者似乎已将 DLSS 5 技术应用到了《GTA:圣安地列斯》中,它似乎为 CJ 的脸部应用了滤镜效果,并增强了整个城市的纹理。当模组制作者调整滑块时,它还使 CJ 面部及其周围环境的阴影更加突出,同时城市的灯光也从暖色调变为冷色调。网上还流传着其他几段视频,显示 DLSS 5 模组为《幻兽帕鲁》角色的卡通外观带来了更高的清晰度,并改变了阴影的强度。网上还有无数其他视频(未来可能还会更多)。
The modders trying out the mod say that it impacts game performance. One person trying out the mod with Final Fantasy VII Rebirth says it “halves” their frames per second (FPS) and that “swapping between presets eats a TON of vram.” You can see the frames drop from 90 to 29 FPS as another modder adjusts the sliders in GTA V. Modders had the unofficial version of DLSS 5 running on RTX 50-series chips, but now some have gotten it working on RTX 4090 and RTX 4080 chips, too, according to VideoCardz.
尝试该模组的制作者表示,它会影响游戏性能。一位在《最终幻想 VII:重生》中测试该模组的用户表示,帧率(FPS)“减半”了,而且“在预设之间切换会消耗大量的显存”。在另一位模组制作者调整《GTA V》的滑块时,可以看到帧率从 90 FPS 骤降至 29 FPS。据 VideoCardz 报道,模组制作者最初是在 RTX 50 系列芯片上运行该非官方版 DLSS 5 的,但现在有些人也已成功将其在 RTX 4090 和 RTX 4080 芯片上运行。
Much like the reveal of DLSS 5, reactions to the unofficial version of the tech are mixed. While some players think the filters improve the appearance of games, others call them AI slop and say they look too much like an “AI-enhanced” filter you’d apply to images.
与 DLSS 5 发布时一样,人们对该技术非官方版本的反应褒贬不一。虽然一些玩家认为这些滤镜改善了游戏外观,但另一些人则称其为“AI 垃圾”,并表示它们看起来太像那种应用在图片上的“AI 增强”滤镜了。
Nvidia first announced DLSS 5 in March, which uses AI to bring “photoreal lighting and materials” to game graphics in real-time. Demos showing DLSS 5 across Resident Evil Requiem, Starfield, and Hogwarts Legacy sparked immediate backlash, with many players complaining about characters’ “yassified” or generic looks. Others raised concerns that it could alter a developer’s vision for their characters, to which Nvidia CEO Jensen Huang responded by saying the tool “doesn’t change the artistic control.” DLSS 5 is set to officially launch this fall.
英伟达于今年 3 月首次发布了 DLSS 5,该技术利用 AI 为游戏画面实时带来“照片级真实的光照和材质”。展示 DLSS 5 在《生化危机:村庄》、《星空》和《霍格沃茨之遗》中效果的演示视频立即引发了强烈抵制,许多玩家抱怨角色看起来过于“网红化”或千篇一律。其他人则担心这可能会改变开发者对角色的创作初衷,对此英伟达 CEO 黄仁勋回应称,该工具“不会改变艺术控制权”。DLSS 5 预计将于今年秋季正式发布。