We're working on a new RuneScape MMO
We’re working on a new RuneScape MMO
我们正在开发一款全新的《RuneScape》MMO
At RuneFest, we gave you the first glimpse of something we’ve been quietly working on: an entirely new RuneScape MMORPG, built in Unreal Engine and set in the world of Gielinor. 在 RuneFest 上,我们首次向大家展示了我们一直在悄悄筹备的项目:一款基于虚幻引擎(Unreal Engine)开发、背景设定在吉林诺尔(Gielinor)世界的全新《RuneScape》大型多人在线角色扮演游戏(MMORPG)。
Right now, it’s rocking a working title: RS4. That isn’t necessarily the name we’ll eventually settle on, but this is our fourth generation RuneScape project, so RS4 works pretty well for now. 目前,它的暂定名称为“RS4”。这不一定是最终确定的名称,但由于这是我们的第四代《RuneScape》项目,所以“RS4”这个代号目前非常合适。
Why now? We thought long and hard about revealing this project so early. We could have kept it behind closed doors for much longer, especially given that we are still right at the beginning of a hugely ambitious project and the game is still a few years away. But ultimately, that didn’t feel very RuneScape, or very us. 为什么要现在公布?我们曾反复斟酌是否要如此早地披露这个项目。考虑到这还是一个极其宏大的项目初期,且距离游戏正式发布还有几年时间,我们本可以将其保密更久。但归根结底,那并不符合《RuneScape》的风格,也不符合我们的作风。
For 25 years, RuneScape has been shaped by its players. We’ve learned that our games are at their best when we build with you, not just for you. So we want to do that from the beginning, and that means bringing you into the development journey earlier than you might expect - sharing ideas, testing things, listening and learning as we go. 25 年来,《RuneScape》一直是由玩家塑造的。我们深知,只有与玩家共同构建游戏,而非仅仅为玩家构建,我们的游戏才能达到最佳状态。因此,我们希望从一开始就这样做,这意味着我们会比你预期的更早邀请你参与开发旅程——分享想法、进行测试,并在过程中倾听与学习。
We want to build on the best of the tech development we’ve learned on Dragonwilds, and the best of the community co-development we’ve learned through RuneScape and Old School, and apply those principles to something new. And of course, as a RuneScape game, integrity and permanent progression will be central to our design principles. 我们希望在《Dragonwilds》的技术开发经验,以及《RuneScape》和《Old School》的社区共建经验基础上,将这些原则应用于新项目。当然,作为一款《RuneScape》游戏,诚信和永久进度将始终是我们设计原则的核心。
A New RuneScape to sit alongside our games. Let’s make one thing really clear. RS4 is not a replacement for any of our games, be it Old School, RuneScape or Dragonwilds. Those games have their own dedicated teams, exciting roadmaps and continued investment. We’ll be designing RS4 to sit alongside them as an additional way to experience RuneScape and the world of Gielinor. 一款与现有游戏并存的新《RuneScape》。我们要明确一点:RS4 并不是为了取代我们现有的任何游戏,无论是《Old School》、《RuneScape》还是《Dragonwilds》。这些游戏都有各自的专属团队、令人兴奋的路线图和持续的投入。我们将把 RS4 设计为与它们并存的额外体验,让玩家以新的方式感受《RuneScape》和吉林诺尔世界。
In fact, we think having different RuneScape experiences can make the whole family stronger. Players may spend most of their time in one game, move between several, or discover Gielinor for the very first time through RS4. The ambition isn’t to replace the RuneScape games you love. It’s to make the RuneScape universe bigger. 事实上,我们认为拥有不同的《RuneScape》体验会让整个系列更加强大。玩家可能大部分时间只玩一款游戏,也可能在几款游戏间切换,或者通过 RS4 首次探索吉林诺尔。我们的目标不是取代你所钟爱的《RuneScape》游戏,而是让《RuneScape》的宇宙变得更加宏大。
Where does the journey begin? RS4 will be set in Gielinor, in the Sixth Age. But we’re beginning somewhere that RuneScape players have only recently started to discover - and that is Ashenfall. An area first explored in RuneScape: Dragonwilds, and a landmass to the north-east of the Gielinor. 旅程从哪里开始?RS4 的背景设定在第六纪元的吉林诺尔。但我们将从一个《RuneScape》玩家最近才开始探索的地方——灰落(Ashenfall)开启旅程。这是一个在《RuneScape: Dragonwilds》中首次被探索的区域,位于吉林诺尔的东北部。
RS4 will take place years after the events of Dragonwilds and the destruction of the Dragon Queen Kuldra. Time has passed, the world has moved on, and Ashenfall has changed with it. But Ashenfall is only the beginning. Our ambition is for this adventure to grow far beyond Ashenfall over time, moving into places you know and love, as well as opening up new places and stories across Gielinor. RS4 的故事发生在《Dragonwilds》事件及龙后库尔德拉(Kuldra)毁灭多年之后。时光流逝,世界在变迁,灰落也随之改变。但灰落仅仅是个开始。我们的目标是让这段冒险随着时间的推移远远超出灰落的范围,不仅进入你熟悉和喜爱的地方,还将开启吉林诺尔各地全新的地点与故事。
This is just the beginning. We know our incredible community and that means we’re sure you have a million questions. Which platforms? What accounts? Membership? Progression? Combat? Skills? When can you actually play it? But, the answer right now is that it’s simply not the right time, or just too early, for us to say. This isn’t the full reveal – more an opportunity for us to share the beginning of something special with you. 这仅仅是个开始。我们了解我们出色的社区,所以肯定你们有无数的问题:什么平台?账号怎么算?会员制?进度系统?战斗?技能?什么时候能玩?但目前的答案是,现在还不是公布这些细节的时机,或者说为时尚早。这并不是完整揭秘,更多的是让我们有机会与你分享这一特殊旅程的开端。
We’ll tell you much more next year about the world, the game, the team building it and, importantly, how you can start getting involved. For now, there are a few things we want you to know: 明年,我们将向大家透露更多关于这个世界、游戏本身、开发团队,以及最重要的——你如何参与其中的信息。目前,有几件事我们希望你知道:
- Our 4th MMO is now in development. (我们的第四款 MMO 现已进入开发阶段。)
- It’s a new RuneScape MMORPG, built in Unreal Engine. (这是一款基于虚幻引擎开发的新《RuneScape》MMORPG。)
- It sits alongside RuneScape, Old School RuneScape and Dragonwilds as an independent experience. (它将作为一种独立的体验,与《RuneScape》、《Old School RuneScape》和《Dragonwilds》并存。)
- It will be true to our principles of integrity, permanent progression, and community driven development. (它将忠实于我们诚信、永久进度和社区驱动开发的原则。)
- It’s set in Gielinor and begins in Ashenfall. (背景设定在吉林诺尔,并从灰落开始。)
- It’s still a few years away, but we’re telling you now because we want to build it with you. (距离正式发布还有几年时间,但我们现在告诉你,是因为我们想与你共同构建它。)
25 years ago, RuneScape began with a world, a small team and a community that helped turn it into something far bigger than anyone could have imagined. Now we get to start another adventure together. 25 年前,《RuneScape》始于一个世界、一个小团队和一个帮助它成长为远超任何人想象的庞大项目的社区。现在,我们又要一起开启另一段冒险了。