EA is shutting down BioWare
本文为原文前 6,000 字符的节选翻译,完整内容请查看原文。
BioWare, the legendary studio behind RPGs like Mass Effect, Dragon Age, and Star Wars: Knights of the Old Republic, is shutting down, the company confirmed in a statement. Alongside the closure, Electronic Arts has chosen not to continue development on the next Mass Effect game that was in the works, according to an announcement sent to EA staff.
BioWare 这家曾打造《质量效应》、《龙腾世纪》和《星球大战:旧共和国武士》等角色扮演游戏的传奇工作室即将关闭,公司在声明中证实了这一消息。据发给 EA 员工的公告显示,随着工作室的关闭,Electronic Arts 已决定停止开发下一款《质量效应》游戏。
The company is also laying off around 400 staffers, Bloomberg reports, including around 50 at BioWare. The changes follow EA being taken private by an investor group led by Saudi Arabia’s Public Investment Fund, Silver Lake, and Affinity Partners in a $55 billion deal that closed in August. Other major gaming companies have made sweeping changes this year as well, including Xbox’s “reset” that will include 3,200 cuts, Bungie’s “significant” layoffs, and Fortnite maker Epic Games laying off over 1,000 staff.
据彭博社报道,该公司还将裁员约 400 人,其中包括 BioWare 的约 50 名员工。此前,由沙特阿拉伯公共投资基金、银湖资本和 Affinity Partners 牵头的投资者财团以 550 亿美元的价格将 EA 私有化,该交易已于 8 月完成。今年其他大型游戏公司也进行了大规模调整,包括 Xbox 涉及 3200 人的“重组”裁员、Bungie 的“重大”裁员,以及《堡垒之夜》开发商 Epic Games 裁减了超过 1000 名员工。
“BioWare is a legendary studio that helped define the role-playing genre, and we do not take this decision lightly,” Cam Weber, EA president and chief studios officer, and David Tinson, EA president and COO, said in the announcement.
EA 总裁兼首席工作室官 Cam Weber 与 EA 总裁兼首席运营官 David Tinson 在公告中表示:“BioWare 是一家定义了角色扮演游戏类型的传奇工作室,我们做出这一决定并非易事。”
For more than 30 years, BioWare has been more than a studio. It has been a home for storytellers, developers, and the players who brought our worlds to life.
三十多年来,BioWare 不仅仅是一家工作室。它一直是讲故事的人、开发者以及赋予我们世界生命的玩家们的家园。
Baldur’s Gate. Neverwinter Nights. Star Wars: Knights of the Old Republic. Dragon Age. Mass Effect. Anthem.
《博德之门》、《无冬之夜》、《星球大战:旧共和国武士》、《龙腾世纪》、《质量效应》、《圣歌》。
Now, after more than three decades of shared adventures, BioWare is closing and early development on the next Mass Effect project is ending.
如今,在经历了三十多年的共同冒险后,BioWare 即将关闭,下一部《质量效应》项目的早期开发工作也随之结束。
There is nothing easy about writing those words. Our focus right now is on our incredibly talented team who put their hearts into these games, and supporting one another through this transition.
写下这些文字绝非易事。我们目前的重心是那些为游戏倾注心血的才华横溢的团队成员,并在此过渡期间相互支持。
What generations of BioWare built together is something to celebrate and remember. These games became so much more because you played them, debated your choices, fell in love with the characters, and made these worlds your own.
几代 BioWare 人共同创造的成果值得庆祝与铭记。正是因为你们的游玩、对选择的探讨、对角色的热爱,以及将这些世界视为己有,才让这些游戏变得意义非凡。
From all of us at BioWare, thank you for being the most meaningful part of our story.
代表 BioWare 全体成员,感谢你们成为我们故事中最有意义的一部分。