Valve is making changes to deal with a ‘significant increase’ in Steam game submissions
Valve is making changes to deal with a ‘significant increase’ in Steam game submissions.
Valve 正在做出调整,以应对 Steam 游戏提交数量的“显著增加”。
Valve admits that it’s now taking ‘up to 12 business days’ to review games.
Valve 承认,目前审核游戏所需的时间已长达“12 个工作日”。
In a new post today, Valve acknowledged that it’s seen “a significant increase in submissions for store and page review in recent months” and says it’s “running a little behind” by taking “up to 12 business days” for reviews instead of the typical 3-5 days.
在今天发布的一篇新文章中,Valve 承认近几个月来“商店和页面审核的提交量显著增加”,并表示由于审核时间从通常的 3-5 天延长至“最多 12 个工作日”,目前进度“略有滞后”。
Indie developers have recently expressed frustrations over lengthy approval times for Steam games, even causing some games to miss planned launch dates. Valve says that “much” of the delay is having to re-review games, so it’s making some changes to the release checklist for developers to hopefully “cut down on re-reviews for basic functional issues.”
独立开发者最近对 Steam 游戏漫长的审批时间表示不满,这甚至导致一些游戏错过了原定的发布日期。Valve 表示,延误的“很大一部分”原因是需要对游戏进行重新审核,因此他们正在修改开发者的发布清单,希望以此“减少因基本功能问题而导致的重新审核”。
The changes include requiring developers to run games through Steam for at least five minutes. “Believe it or not, sometimes we review builds that have not ever been played through Steam,” Valve says. “This means that even if a game runs smoothly when a dev launches their executable directly, they might have missed basic steps that would impact a user installing and playing via Steam.”
这些调整包括要求开发者通过 Steam 运行游戏至少五分钟。Valve 表示:“信不信由你,有时我们审核的版本甚至从未通过 Steam 运行过。这意味着即使游戏在开发者直接启动可执行文件时运行流畅,他们也可能遗漏了会影响用户通过 Steam 安装和游玩的基本步骤。”
Other requirements include making sure that achievements are ready and confirming any required common redistributables, like DirectX or Visual C++, that Steam may need to install.
其他要求包括确保成就功能已就绪,并确认 Steam 可能需要安装的任何必要的常用可再发行组件,例如 DirectX 或 Visual C++。
Valve also says more improvements are in the works for the build review process.
Valve 还表示,针对版本审核流程的更多改进措施正在筹备中。